Hi guys.
Dennis asked me to swing by after watching that video. It's a great demo, but this is very typical of a KORG Workstation. COMBI mode on a KRONOS for example has 16 Prog sounds. Each prog sound has two OSC's and each of those OSC's can have 8 layers of multisamples you can assign mono and stereo multisamples to.

That's 2 parts times 16 layers = 1 Sound, times 16 sounds = one COMBI. That's well over 500 multisamples can be in a single COMBI sound.

For each stage of all this you have a massive array of settings, midi controls, cc filters, tuning, velocity zones, karma, 16 on/off switches, assignable sliders, assignable switches and way too many other things to mention that call all be tied into your sounds to reproduce and greatly surpass how the guy playing the Roland was able to have so many different sounds without changing actual sounds.

All this can be used to trigger and control pretty much everything. Play one area, you have a set of sounds, play the same area harder, you get a different set of sounds, play an octave higher you have a different set of sounds. Use a Switch, Controller, Slider,... you get more and more.

So in all fairness, what the Roland is doing is pretty basic compared to what a KRONOS can do.

On the Pa3X things are slightly different. There is no COMBI sound, but a single Prog sound has a whopping 24 OSC's. Each OSC can be assigned to a mono sample, and since each OSC is a full part, it has full and totally independent access to the entire sound engine, all 24 OSC's.

So from a single sound you can assemble 24 sounds / layers and kick in and out as required by any of the controllers or defining parameters you set. Each OSC can be controlled in countless ways, split, tuned and switched. Not to mention DNC Technology.


A key part in the roland demo... On a the Pa3X you can play a chord and hear one layer of the sound play all those notes your holding down, and second layer play a single note. This is dead simple to do by using the mono and poly options within a single sound and their additional settings. Remember, the OSC's are all independent of each other so mono and poly layers can exist within the same sound.

Mono Poly - Priority Mode (Last note, Lowest note, Highest Note) allows you to tell the Pa3X thatn when your playing a chord, the Poly sound plays everything your playing, but the mono layer will shift to the lowest, remain on the last, or go to the highest note. Then you have Note on control, note off control, Ploy Legato, Single Trigger, Unison mode, Layer Priority ....and so on...

Throw DNC into the pot and you have countless ways of making those interact with what you play differently and totally independent of each other.

Here's some DNC Technology for controlling and triggering layers within a singe sound.
Normal, when you play Legato, when you play Staccato, Sound Controller 1 and 2, Joy Stick, Cycle 1 and 2, Random, After Touch, Y+/- Triggering, Legato Up, Legato down.

Then there's RX....

and so on....

So I hope people can see how flexible the KORG way is. And that's without even talking about the EDS Sound engine and HD-1 as a programmable engine to shape your sound.

Not to mention the fact that a KRONOS has 9 Sound Engines.

Regards
James