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#238719 - 07/22/08 01:29 PM
Re: What's the MIDI CC for velocity?
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Member
Registered: 10/24/99
Posts: 361
Loc: Denmark
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Hi Chony CC 07 (Volume) and CC 11 (Expression) are both global controllers meaning they will change volume/velocity/expression for all notes. I think you have to change the velocity in the NoteOn event for that particular note. A cymbal has a note value; and it is located in the Drum channel. I am not familar with Cubase; and I dont know if this is possible. Something like: if channel = 10 (default drum channel) and note = 49 (chrash cymbal in GM MIDI) then newVolume = 0.75 x oldVolume Could be programmed ;-) Regards Jørgen ------------------ The Unofficial YAMAHA Keyboard Resource Site
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#238721 - 07/23/08 12:27 AM
Re: What's the MIDI CC for velocity?
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Registered: 04/25/05
Posts: 14289
Loc: NW Florida
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Chony...
If you use the Input Transformer (if that is still in the new Cubase, I know it from VST5) you set up a filter that ONLY (Equal) selects the note number of the crash cymbal, THEN multiply the velocity by 0.75. That will do it in realtime (on input).
OTOH, if the part is already in Cubase, you Option-click on the note in the key editor (possibly different on a PC, but it will be in the manual... look up 'select all equal notes'), then you can use the Transpose and Velocity editor (command-h on a Mac) to divide their values, or add or subtract, whatever.
That key command, where you modify-key select one note, and it selects ALL the notes of that note number (in the Part), is one of the most useful key commands to learn, for editing drum parts. You CAN do it in the Drum editor, simply by selecting one drum note to edit, but I prefer to do everything in the same key editor, I'm not a huge fan of the Drum Editor page...
Hope this helps.
[This message has been edited by Diki (edited 07-22-2008).]
_________________________
An arranger is just a tool. What matters is what you build with it..!
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#238723 - 07/23/08 01:02 AM
Re: What's the MIDI CC for velocity?
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Senior Member
Registered: 03/10/04
Posts: 1247
Loc: New York
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Originally posted by Diki: Chony...
If you use the Input Transformer (if that is still in the new Cubase, I know it from VST5) you set up a filter that ONLY (Equal) selects the note number of the crash cymbal, THEN multiply the velocity by 0.75. That will do it in realtime (on input).
OTOH, if the part is already in Cubase, you Option-click on the note in the key editor (possibly different on a PC, but it will be in the manual... look up 'select all equal notes'), then you can use the Transpose and Velocity editor (command-h on a Mac) to divide their values, or add or subtract, whatever.
That key command, where you modify-key select one note, and it selects ALL the notes of that note number (in the Part), is one of the most useful key commands to learn, for editing drum parts. You CAN do it in the Drum editor, simply by selecting one drum note to edit, but I prefer to do everything in the same key editor, I'm not a huge fan of the Drum Editor page...
Hope this helps.
[This message has been edited by Diki (edited 07-22-2008).] Diki thanks! I was playing around with the input transformer - but couldn't quite work out what language to use. I'll try it tomorrow...
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