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#349316 - 08/19/12 11:30 AM
Re: Divisi parts.
[Re: Diki]
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Senior Member
Registered: 08/09/01
Posts: 1134
Loc: FRANCE
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I love to play brass too. And I thought about this feature long ago, and wanted to add it on vArranger. The only problem with that feature is that you need to add some LATENCY. Because the player can't play 2 notes or 3 or 4 exactly together.
So it need to add a rule.
When it get the first note, it wait for some milliseconds, to see if new notes is coming together.
If no, it plays every channels (trombone, trumpet, sax, brass)
If yes, then it then assign every note, to an instrument.
So, how much latency you want to add to your playing?
Ketron keyboards have a function called DUET, TRIO who allow that too, but it's not perfect.
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#349318 - 08/19/12 12:08 PM
Re: Divisi parts.
[Re: Diki]
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Senior Member
Registered: 07/27/05
Posts: 10606
Loc: Cape Breton Island, Canada
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I think the FantomG's ARX expansion brass board has the ability to do a 'divisi' of parts. What this means for those that don't know, is that voices (often different voices) can be stacked up on one note, but if you play two or three notes, they 'split out' rather than the second note ALSO having two or three sounds on it.
Think of it like a trombone, an alto and a trumpet playing unison. Then they play a chord. Six other players don't join them! Each of them takes ONE note in the chord.
It used to be a feature on many of the old school analog synths, at least with the same sound, and with Oberheim and some other with different sounds, and is also in many of the newer VSTi synths too.What do you think?
I will give my take on it. One of the earliest Oberheim analog synths, the Oberheim 4-Voice, was essentially four monophonic synths slung in a case and wired up together...without lingering on this drastic oversimplification, what you were presented with was a number of SEM's, or Synthesizer Expander Modules, each one a self-contained monophonic synth. Each of the four notes then played on the keyboard, harnessed one SEM apiece. (there were also 2-Voice and 8-Voice versions). In order to give a homogeneous polyphonic sound, the SEM's had to be individually programed to the same sound, and this combination was stored in a programmer that had 16 locations. If you had different sounds in each SEM, you could assign the instrument to move sequentially through the SEM's in turn, or remain "frozen" on one, or remain on one for the first note played, and then step through the other three....you could also split the keyboard. Depending on what you were looking for, the tuning discrepancies of early analog could either be a boon or a bust, and I remember the sound was very spacious, especially so since each SEM could be placed in it's own position in the stereo field. I'm not sure if the type of keyboard scanning was involved in how each was accessed sequentially, but I do remember the one a friend of mine had (a 4-Voice) where the first note played activated SEM-1, and subsequent notes sounded SEM-2, 3, and 4 in that order...at least that's how I remember the way the voices (or SEM's) were allocated. In that way, with different sounds programmed on each SEM, you could stack or diversify sounds depending on how you played, as in how you suggested ..."trombone, an alto and a trumpet playing unison. Then they play a chord. Six other players don't join them! Each of them takes ONE note in the chord." There is a VST that replicates the Oberheim synth's "diversi" here in the OP-X PRO-II version : http://www.sonicprojects.ch/obx/comparisontable.html I am not aware of any present day hardware arrangers/workstations that do this, but maybe there is. One thing for sure...it would be a very cool idea to implement. Ian
_________________________
Yamaha Tyros4, Yamaha MS-60S Powered Monitors(2), Yamaha CS-01, Yamaha TQ-5, Yamaha PSR-S775.
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#349321 - 08/19/12 01:19 PM
Re: Divisi parts.
[Re: miden]
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Senior Member
Registered: 07/27/05
Posts: 10606
Loc: Cape Breton Island, Canada
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................In order to give a homogeneous polyphonic sound, the SEM's had to be individually programed to the same sound, and this combination was stored in a programmer that had 16 locations.
If you had different sounds in each SEM, you could assign the instrument to move sequentially through the SEM's in turn, or remain "frozen" on one, or remain on one for the first note played, and then step through the other three....you could also split the keyboard.
Ian
Yep that is pretty much what the Korg sound editing gives you , except way WAY more advanced... So, if you play a 3 or 4 note chord, each individual note will be a completely different sound? What is the limit? Don't think I can do this on the Tyros4. Ian
_________________________
Yamaha Tyros4, Yamaha MS-60S Powered Monitors(2), Yamaha CS-01, Yamaha TQ-5, Yamaha PSR-S775.
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#349323 - 08/19/12 01:56 PM
Re: Divisi parts.
[Re: Diki]
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Senior Member
Registered: 07/27/05
Posts: 10606
Loc: Cape Breton Island, Canada
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I understand that each oscillator can have a different sample...what I am asking, is that if you play a chord (C root, for example C-E-G),in your right hand with three different sounds assigned to the right side, let's say Trombone, Trumpet and Saxophone...can you have Trombone on C, Trumpet on E, and Saxophone on G...all sounding individually as if it were three seperate players, each playing a note in the chord?
I know you can stack them, but what about as described above?
Ian
_________________________
Yamaha Tyros4, Yamaha MS-60S Powered Monitors(2), Yamaha CS-01, Yamaha TQ-5, Yamaha PSR-S775.
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