Hi Chuck,
I will try to give you a bit understanding about your 'problem'.
At first: one must realise that the sequencer (as the word 'sequence' says itself) reads the data from 1 to ....(end).
Each data has his own meaning as:
Data1: do that (eg. play a pianosound)
Data2: do that (e.g. play the C-note)
Data3: do that (eg. play the G-note)
Data4: do that (eg. play a violin-sound)
Data5: do that (e.g. set the effect on)
etc. etc.
The best example is to look in the sequencer menu in Record & Edit and than Step Recording. When you let roll along the cursor you will see that each 'asterix' means something.
Mostly it is a note-data. It could be other data, like sounddata (when you have entered a new sound) or Pitchbend-data (when you use the pitchbendwheel or Effectdata etc.
So when the song/track is started the keyboard reads and execute each data in a sequence.
When you have made in track 1 a sequence (and at the beginning the sound is entered as piano), that track can be heared as a pianotrack (unless somewhere you have entered a new sound)
When you have made in track 2 another sequence (eg. a violin) you will hear all the track long the violin.
If you merge those tracks, you have a problem.
It is a new sequence and the Operating System reads the data in sequence and probably on measure 1 he finds a piano almost directly follows by a violin. So this track only let you hear the last data (the violin).
If you whish to repair that, it only can be done manually.
You have to enter the sounds in each note that has to produce a certain instrument, you can imagine a thought job.
So maybe it is simplier to maintain the two tracks (you have 16 tracks).
Hope I clearify the principle of sequencing,
success,
Cees
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