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#7993 - 08/24/03 11:19 AM
Re: The Commodore 64 appreciation thread.
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Junior Member
Registered: 06/10/03
Posts: 10
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#7999 - 08/27/03 08:12 AM
Re: The Commodore 64 appreciation thread.
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Member
Registered: 02/12/01
Posts: 525
Loc: Scotland
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Well, I must say... this is all very exciting. Who would've thought that one of the guys behind Exploding Fist II would be here in our midst???
But, before I start basking in the glory of Nigel's past life... there's something I have to get off my chest;
This Melbourne House gang- they were the ones behind Classic Adventure- the game that consisted of plain white text on a blue background. The goal in this game was to type in stuff and make your way through the different vibes. Anyway, I spent months (maybe years!) playing that game and time after time I found myself getting trapped in a "twisting maze". It was a nightmare!!!!
And then... there was this other bit that freaked me out where it said "a shadowy figure is waving". What was the deal with that????
I must have tried everything with that shadowy dude. I tried typing "wave back", "help figure", "kill figure", "eat figure", "fight figure", "love figure", "hate figure" ...and a BILLION other variations. But every time, he just waved back at me as if hadn't done anything.
I know you weren't in on that particualar game Nigel... but after all these years I wonder if you (a guy from Melbourne House) can shed on light on any of this stuff.
Oh yeah... I almost forgot- the vending machine!!!! What in the name of Sam's Hill were you meant to do with that????
_________________________
David
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#8006 - 08/30/03 08:08 AM
Re: The Commodore 64 appreciation thread.
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Member
Registered: 07/14/00
Posts: 307
Loc: Peterborough,Cambridgeshire,UK
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Hi Nigel,
I was using Dr.T�s Keyboard Controlled Sequencer along with X-oR for patch editing. Great package as both programs ran together. Sure it was available for the Atari ST as well. I�m running with emagic�s Logic and SoundDiver hoping it would be as good as the Amiga integration, it nearly manages it, but not quite as smoothly as the Dr.T�s system.
Music X promised so much, but never delivered. Bars & Pipes was ok (ish) but I didn�t get on with the graphic interface. KCS for me, I still use it for roughing out tracks�. I believe KCS started life on the C-64 as well, but I�m not 100% sure, so don�t quote me on that.
Amiga was being designed by the team behind the Atari 8 bit micros, Commodore�s CEO Jack Trammel (not sure on the spelling) left Commodore, and bought Atari. So as you said Commodore bought Lorraine Amiga, no doubt to give Jack a bit of a corporate headache. The ST was knocked up quite quickly, and was a pretty darn good machine, and I did give it a serious look when I was buying my 16-bit machine. The Amiga won, just!
------------------ The Sonic Energy Authority - a sound investment
_________________________
The Sonic Energy Authority - a sound investment
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