Find and Goto Facilities

Find Dialog

dx.factory supports the ability to find Objects by name.

Searches start from the currently selected Object.

Selecting the Find ... option on the Edit Menu brings up the Find dialog, that allows you to specify the string to search for. In addition there are several options that can be selected


Find What The text string to search for.
Match Case If this option is checked then the search is case sensitive. If this option is not checked then the search is case insensitive.
Match Whole Name If this option is checked then the search string must match the entire name of an Object. E.g. "pan" would match a Voice called "pan", but not a Voice called "pandora". If this option is not checked then the search can match a sub string within a name. E.g. "dor" would match a Voice named "dor" and a Voice called "pandora".
Use Wild Cards If checked dx.factory will treat the "Find What" text as a "regular expression" to allow you more control over the search, such as matching text at the start of a name, or the end of a name, words with numbers in, etc.

The regular expression language used for dx.factory wild card support is the Perl Regular Expression Syntax. Rather than try and write up this powerful syntax myself into the dx.factory documents, I'll direct you to the Perl Regular Expression Syntax page for a description of how to use this powerful feature.

Goto Dialog

Selecting this option on the on the Edit Menu brings up the Goto Dialog


 

Item Type The type of Object to go to
  • The types of Objects that can be selected depends upon the type of file
  • If a Voice Table is the selected view, then you can only Goto another Voice
  • If a Performance Table is the selected view, then you can only Goto another Performance
Item Number The number of the Object to go to.