A few things:
96kbit MP3s are not a synonym of audio quality.
So even with a perfect synthesis engine the result will be an undynamic piece of crap.
Those MP3s must be replaced with at least 160kbit versions.
Then of course there is the limited wavetable ROM size. Yes you can hear that the strings for example (high strings) are using too short samples thus still sound a bit artificial.
But as domenik said, 256MB is quite a lot of space and do not assume that this is the final soundbank :-) (Neither the styles are final, just a few quick demos).
If you ask me IMHO the examples contain too much reverb.


I'm not sure if it was the right thing to post such low quality demos. Perhaps yes perhaps not. Of course people want to hear the iron in action otherwise they think that this is a vaporware project.
Bad demos can damage the reputation of a product but on the other hand these demos are just from a limited size soundbank to show that the iron is actually working and not a vaporware product.
I think anyone with a bit of a brain understands that you cannot assume this is the final sound quality of the Mediastation.
I hope people appreciates domenik's openess in showing you guys how the still unfinished product (that understandably still has some deficiencies) is progressing.
I think there are not that much companies that have such an open attitude. Openess is synonym of honesty because openess makes it hard to cheat.
Speaking for myself I think a successful product must be deliver raw performance (good sound quality, maintain the promises) and deficiencies cannot be offset by heavy marketing or brand name.

Plus of course this was only one of the multiple audio engines the Mediastation has under the hood (besides the DSPs there is the sampler and the softsynths).
Audio demos not available yet.

We will keep you guys posted.

cheers,
Benno