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#211424 - 11/10/05 07:59 AM
Re: Question on Bandstand Software
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Senior Member
Registered: 05/26/99
Posts: 9673
Loc: Levittown, Pa, USA
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#211429 - 11/10/05 05:14 PM
Re: Question on Bandstand Software
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Senior Member
Registered: 12/22/02
Posts: 6020
Loc: NSW,Australia
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Hi AJ, I think I may have mentioned it before, I'm actually going thru the process of pulling some of the gm/gs soundfonts apart. Virtually putting together a patch library like we used to have with the synths.
Surprising what I'm finding. Whoever's put them together has used a mix of good & not so good fonts. I'm guessing they've chosen large samples for instruments that they use a lot, and fairly poor ones, probably just to fill up the gm bank. Suppose it's not worth having a 5mb bagpipe, if it's just chewing up space.
The largest font I've tried to load into my 512mb laptop using forte/livesynth pro is 300mb. It struggles with that. If I actually use the audigy nx 2 card, the largest font I can load is 145 mb's. I'm looking at maybe expanding my memory. Meanwhile my ideal font is probably going to have to be about 140mbs max. I'll have to probably focus on some main instruments like drums , bass, piano , guitar, strings etc.
Personally I don't think I'd have the capability of starting from scratch ie sampling. Maybe converting wav files into fonts , might be an option, or from some other format.
I haven't had any problems with program & bank changes.
Personally, the fonts may be a bit long in the tooth, but I like the flexibility of them. As far as I can tell, there doesn't seem to be anything else quite like them?
I really think we should differentiate between, what can be used for styles, ie soundfonts, hypercanvas ??
and what can be used for lead/melody voices, as obviously there is a far greater choice of software available for lead voices.
best wishes Rikki [QUOTE]Originally posted by Bluezplayer: [B]I
_________________________
best wishes Rikki 🧸
Korg PA5X 88 note SX900 Band in a Box 2022
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#211430 - 11/10/05 05:34 PM
Re: Question on Bandstand Software
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Senior Member
Registered: 11/10/00
Posts: 2195
Loc: Catskill Mountains, NY
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Originally posted by rikkisbears: Hi AJ,
I haven't had any problems with program & bank changes.
Personally, the fonts may be a bit long in the tooth, but I like the flexibility of them. As far as I can tell, there doesn't seem to be anything else quite like them?
I really think we should differentiate between, what can be used for styles, ie soundfonts, hypercanvas ??
and what can be used for lead/melody voices, as obviously there is a far greater choice of software available for lead voices.
best wishes Rikki [QUOTE]Originally posted by Bluezplayer:
I agree Rikki. Although I will always be open to looking at new and even better sample sets and modules as they become available, I already have more quality lead voices than I'll probably ever need. Right now my focus is primarily to concentrate on improving backing voices. I've given up on Hypercanvas and even Hypersonic. The former doesn't appeal to me very muchg soundwise, while the latter sounds decent, nothing special, but even with the updates still doesn't always recognize patch and bank changes. The only GM / XG modules other than soundfonts that seem to work all of the time without a hitch are Cakewalk's Tts-1, Yamaha's SYXG50 and Virtual Sound Canvas, but none of them appeal to me at all soundwise. I would recommend more memory. I have 2.8 gigs in the laptop and 1.8 in the desktop system, and it does make quite a difference. I think I may add a bigger hard drive to the laptop though. The 180 mb SGM180 breezes along very easily in either system when I open it in Live Synth pro If I do decide to go all out and make a soundfont, I'm going to start my soundfont one instrument at a time, using raw samples and / or recording new samples from some of my existing instruments. I don't know what the max capability of LSP is, but if it came down to it, and I had to, I'd simply split the instruments and make a couple soundfonts so all I'll have to do is open a couple of instances of LSP. AJ [This message has been edited by Bluezplayer (edited 11-10-2005).]
_________________________
AJ
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