Yes, it would have made really good sense to take the drum kit that the drummer for the loop played, and make the MIDI kits out of those samples. This would have helped keep consistency between the styles and SMF's, IMO.
Perhaps Ketron have those samples somewhere, and can release a sampler load that could add them in? Four velocity cross-switches would allow the MIDI drums to pretty accurately mimic the real thing...
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An arranger is just a tool. What matters is what you build with it..!
Registered: 03/21/01
Posts: 3602
Loc: Middletown, DE
Dikki,
The SMF playback on the AUDYA (and other Ketron products) is quit good indeed. By default, when you play a Midifile in either Ketron product, the unit uses the internal GM/2 Drum kits found within the program changes. You the user can then decide to replace the drum tracks with either the Live Audio Drums (AUDYA) or GROOVES/Sliced AUDIO Loops (AUDYA, SD and XD series). In the case of AUDYA, you can also substitue any MIDI track with the Live Audio Guitar too.
Send me a Midifile to axa130@hotmail.com and I will send you MP3 recordings of * Your Midifile played back on AUDYA as is. * Your Midifile played back with Drum remix. * Your Midifile played back with Guitar remix. * Your Midifile played back with both Drum and Guitar remix.
Registered: 03/21/01
Posts: 3602
Loc: Middletown, DE
leezone,
It is possible - using AUDIO Drums you sample as MSP (kick, snare ... etc) which are assigned to keys on AUDYA. You will have to re-program the drum track (10) if you end up using a different mapping other than the GM/GM2 used by AUDYA. If you however maintain the drum mapping used, you'll be alright.
it's possible to have AUDIO DRUMS play the MIDI DRUMS?
meaning if we have a Brand New Midi Drum Track with some intense midi programming/information, we can have the Audio Drums play it note for note all with real audio drum sounds?
The SMF playback on the AUDYA (and other Ketron products) is quit good indeed. By default, when you play a Midifile in either Ketron product, the unit uses the internal GM/2 Drum kits found within the program changes. You the user can then decide to replace the drum tracks with either the Live Audio Drums (AUDYA) or GROOVES/Sliced AUDIO Loops (AUDYA, SD and XD series). In the case of AUDYA, you can also substitue any MIDI track with the Live Audio Guitar too.
Send me a Midifile to axa130@hotmail.com and I will send you MP3 recordings of * Your Midifile played back on AUDYA as is. * Your Midifile played back with Drum remix. * Your Midifile played back with Guitar remix. * Your Midifile played back with both Drum and Guitar remix.
Thanks,
AJ
Aj when thats done please post it here for all of us to checkout...it all sounds very interesting.
MIDI drums are already samples of real Drums! Then why is the audio drums better... because the drummer plays the complete drum kit in one shot and that... is what makes the feel better. Now, they probably added other studio effects (compression, etc) I agree. Now if you could find very high samples of individual drum hits that would match the sound of the snare, BD, HH and toms, etc. of one of the audio loop, and assign those ind sounds to replace the GM drum used for a MIDI file, then maybe, It could almost be as good as an audio loop... as long as the person who progreammed the MIDI sequence knows how to play good drums emulation in the first place!